@startuml
sprite $apps [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
00000000FFFFFFFF0000FFFFFFFF0000FFFFFFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_APPS(_alias) ENTITY(rectangle,black,apps,_alias,MATERIAL APPS)
!define MATERIAL_APPS(_alias, _label) ENTITY(rectangle,black,apps,_label, _alias,MATERIAL APPS)
!define MATERIAL_APPS(_alias, _label, _shape) ENTITY(_shape,black,apps,_label, _alias,MATERIAL APPS)
!define MATERIAL_APPS(_alias, _label, _shape, _color) ENTITY(_shape,_color,apps,_label, _alias,MATERIAL APPS)
skinparam folderBackgroundColor<<MATERIAL APPS>> White
@enduml